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Question by hi_rahul86 · Apr 17, 2012 at 12:45 PM · scenefade

How to fade a gameobject containing child objects in it

Hi,

I have taken an empty game object in which I have four child game objects. All are planes. I need to fade in and out the game object. Please help.

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avatar image asafsitner · Apr 17, 2012 at 12:52 PM 1
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transform.material.renderer.color.a will allow you to control the alpha (transparency) of the game object.

avatar image hi_rahul86 · Apr 17, 2012 at 06:27 PM 0
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But the game object is empty. And the code you have is not working because I need to fade inner one not the outer one

avatar image asafsitner · Apr 17, 2012 at 07:10 PM 0
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Something like this should work, then.

 foreach(vat t in transform.GetComponentsInChildren(typeof(Transform))
 {
     t.material.renderer.color.a = fadeValue;
 }

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