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Animations on iOs Unity or external 3d
Hi I'am making a simple animation , main character is tuning off the switch. What is the better way?
Make an animation of main character in 3D Software ( turning off the switch) , add one bone to the switch and animate all in 3dSoftware,
2.Make an animation of main character in 3D Software ( turning off the switch) and animation of the switch make in unity, then try to sync all this via scripts.
How you guys do this in your games ?
Thank you Fattie :) I made a character animation in blender and switch animation in unity , works just fine .
Answer by Fattie · Oct 16, 2012 at 01:40 PM
i'd animate the arm/hand in Cheetah3D.
it is very easy to animate the switch (you basically just rotate or slide the "knob" so I would just do that in Unity
BUT there's no problem doing the switch animation in Cheetah also.
finally you say "synchronize via sripts" .. that is extremely easy (one line of code here) so no problem there!
so 1 - do the hand in cheetah. 2 - it is easy to do the switch in unity, or, do in cheetah if you prefer. 3. either way, do them separately 4. it is easy to sync!