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importing models corrupt
hi i have a model of an audi r8 from this link: http://archive3d.net/?a=download&id=40688
however, when i imported it to unity, all the colors look corrupt and displaced.
What is wrong here?? Do i need to have the graphic editor for 3ds installed in order to use it?
Unity will import the material as best as it can, but it will not import any shaders. You have to make your own shaders or make do with whatever shaders Unity has to offer.
Can you post a screenshot how it looks imported? And I thinkg Dreamblur is right - you have to replicate your shaders correctly in Unity.
hi what you do you mean by replicate? $$anonymous$$eaning i have to write my custom code to do it?
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