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imported model changing position on pressing play problem
i have made a little model and textured it in blender .. when i put it into the scene and press play it instantly teleports to a different position i think its going to 0,0,0 , anyone know why this is happening and how i can stop it?.. if i add it to a child of a cube with my player script it does not change position and stays where its told.. thanks!
Answer by Tasarran · Dec 13, 2011 at 05:39 AM
It might have an Animation associated with it, check the Import settings for the mesh.
I'm new to unity, and I have the exact same problem except I want to keep my animation looping:). I have an animation attached to a mesh and whenever I hit play, it "teleports" to coordinates (0,0,0) in world view. I want to change this to coordinates I want to set! Any suggestions? I've tried parenting the mesh to an empty game object, no avail. Thanks
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