- Home /
SSAO and Shadows On Android ( Mobile Devices ) .. Not Working ?
Hello :)
i have tried to active the SSAO From the Image effect package asset and the Shadows it's works fine in the editor but when i build the game to my phone The Shadows and SSAO Doesn't work i don't know why ? i have tried to make the game run on OpenGL ES 2.0 But nothing change ..
i am using Android 4.1 on HTC One X .. And i am using the 30 Day Trail of Unity Pro .
But why? SSAO is stupid anyway.
Long before it was a popular graphics card 'feature,' it was what was wrong with every badly shaded tattoo and amateur charcoal portrait.
Your answer
Follow this Question
Related Questions
Stuttering when using Shadows on larger resolutions when also using SSAO 1 Answer
OnPreCull and OnPreRender in 4.5 0 Answers
Controlling Shadow Resolution Quality in script? 2 Answers
I'm getting flickering shadows on my grass terrain detail mesh. How do I solve the issue? 1 Answer
Shadows don't render on materials with rendering mode set to "fade" or "transparent" 1 Answer