- Home /
What is the memory usage of Resources assets on iOS?
My understanding is that any asset placed in a Resources folder will be packaged into the resources.assets file. Is this entire file loaded into memory at some point (application start, Resources.Load)? Or does a call to Resources.Load() stream assets from the file?
Comment
Best Answer
Answer by nschrag · Mar 28, 2012 at 07:00 PM
After doing some tests, it appears that only the assets loaded with Resources.Load will ever be in memory.
Your answer
![](https://koobas.hobune.stream/wayback/20220613064501im_/https://answers.unity.com/themes/thub/images/avi.jpg)