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Tattiebogle+XBox360Controller+OSX10.9.4+Unity4.5.2f1=FAIL
Unity is completely unable to see my XBox 360 controller on a mac.
If I open up the Input configuration window and select an axis for remapping, it won't capture joystick movemements nor buttons.
The Tattiebogle Control Panel shows that it's picking up my controller just fine.
I tried x86, x86_64, Universal builds, even webplayer, all to no avail.
Project was built from my PC running Windows 7 64-bit.
However, I was able to run someone else's webplayer game on the mac and it picked up my controller:
http://randomationmedia.com/rvpweb.html
So I surmise that the Mac controller support was broken during an update.
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