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This question was closed Jul 24, 2013 at 09:26 PM by clunk47 for the following reason:

The question is answered, right answer was accepted

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Question by Time.toMoveOn · Dec 07, 2012 at 09:33 AM · renderquality

Quality of texture..

Why am I losing the quality ?

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sans titre-2.jpg (274.2 kB)
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avatar image Americus · Dec 07, 2012 at 09:52 AM 0
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Although I wouldn't recommend it, $$anonymous$$ipmapping is designed to lower processing needs.

avatar image Eric5h5 · Dec 10, 2012 at 06:15 AM 0
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Not just performance...without mipmaps you often have artifacts caused by interpolation, and the higher the contrast in the texture the more obvious and annoying it is. It's rarely a good idea to disable mipmaps except for 2D images. http://www.starscenesoftware.com/stuff/unity/miptest.html

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Answer by Eric5h5 · Dec 10, 2012 at 06:10 AM

Turn on anisotropic filtering for the texture. Do not turn off mipmaps for 3D textures.

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