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Exceptions thrown in minimal Hololens Project
When i create a new project and follow the instructions here, i get the following exceptions after building and deploying to the device (full VS output included). The project runs and does not crash, however no Debug.Log messages are displayed in the VS console.
I am using Unity 2019.2.11f1 and Visual Studio 2019 16.03.10
Unity build configuration is Release with Development Build enabled. VS solution is build in Release but with Debugging.
Any help would be much appreciated as i have no clue where those exceptions are coming from and need a clean working project before moving further on.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Users\DefaultAccount\AppData\Local\DevelopmentFiles\Template3DVS.Release_Win32.Lino\HoloCV_MinimalTest.exe'. Symbols loaded.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbase.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\kernel32legacy.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\bcryptprimitives.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Programs\WindowsApps\Microsoft.VCLibs.140.00_14.0.27810.0_x86__8wekyb3d8bbwe\vccorlib140_app.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\msvcp_win.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Programs\WindowsApps\Microsoft.VCLibs.140.00_14.0.27810.0_x86__8wekyb3d8bbwe\vcruntime140_app.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Programs\WindowsApps\Microsoft.VCLibs.140.00_14.0.27810.0_x86__8wekyb3d8bbwe\msvcp140_app.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\forwarders\kernel32.dll'.
The thread 0x11d4 has exited with code 0 (0x0).
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\procthreadexthost.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\kernel.appcore.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\twinapi.appcore.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\rmclient.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\WinTypes.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\SHCore.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.UI.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\win32u.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\MinUser.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\TextInputFramework.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\InputHost.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\gdi32min.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\CoreUIComponents.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\CoreMessaging.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\d2d1.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\propsys.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ntmarta.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\advapi32legacy.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\dcomp.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\sspicli.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\bcrypt.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\OneCoreUAPCommonProxyStub.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Graphics.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\cfgmgr32.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Shell.ServiceHostBuilder.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Users\DefaultAccount\AppData\Local\DevelopmentFiles\Template3DVS.Release_Win32.Lino\UnityPlayer.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ws2_32.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\D3D12.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\mfplat.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\mfreadwrite.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\MMDevAPI.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\forwarders\version.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\devobj.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\RTWorkQ.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ExecModelClient.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Storage.ApplicationData.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\windows.storage.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\powrprof.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi_onecore.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\profapi.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\MrmCoreR.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Users\DefaultAccount\AppData\Local\DevelopmentFiles\Template3DVS.Release_Win32.Lino\AudioPluginMsHRTF.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\HrtfApo.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\execmodelproxy.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Users\DefaultAccount\AppData\Local\DevelopmentFiles\Template3DVS.Release_Win32.Lino\MinimalHoloDll.dll'. Symbols loaded.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Devices.Enumeration.dll'.
Exception thrown at 0x77163072 in HoloCV_MinimalTest.exe: Microsoft C++ exception: Cn::XH at memory location 0x00EFE4C4.
onecoreuap\windows\moderncore\inputv2\inputhost\components\cursor\client\cursorclient.cpp(43)\InputHost.dll!6F44AAA3: (caller: 6F44AC1C) ReturnHr(1) tid(13a8) 87B20809 onecoreuap\windows\moderncore\inputv2\inputhost\components\cursor\client\cursorclient.cpp(75)\InputHost.dll!6F44AC33: (caller: 6F41951D) ReturnHr(2) tid(13a8) 87B20809 'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\UiaManager.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.UI.Core.TextInput.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\cryptbase.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'U:\Users\DefaultAccount\AppData\Local\DevelopmentFiles\Template3DVS.Release_Win32.Lino\GameAssembly.dll'. Symbols loaded.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\IPHLPAPI.DLL'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\mswsock.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Networking.Connectivity.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Networking.HostName.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\wshbth.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\dnsapi.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\nsi.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\dhcpcsvc6.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\dhcpcsvc.dll'.
Exception thrown at 0x77163072 (KernelBase.dll) in HoloCV_MinimalTest.exe: 0x000006A6: The binding handle is invalid.
Exception thrown at 0x77163072 (KernelBase.dll) in HoloCV_MinimalTest.exe: 0x000006A6: The binding handle is invalid.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\FWPUCLNT.DLL'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\nlaapi.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.ApplicationModel.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ResourcePolicyClient.dll'.
'HoloCV_MinimalTest.exe' (Win32): Unloaded 'C:\Windows\System32\ResourcePolicyClient.dll'
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\igd10iumd32.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\msvcp120.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\msvcr120.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ncrypt.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ntasn1.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\igdusc32.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Media.Devices.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\DevDispItemProvider.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\AudioSes.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\avrt.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\threadpoolwinrt.dll'.
The thread 0x1630 has exited with code 0 (0x0).
The thread 0xd1c has exited with code 0 (0x0).
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Gaming.Input.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Devices.Sensors.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\biwinrt.dll'.
onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(1) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(2) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(3) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(4) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(5) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(6) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(7) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(8) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(9) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(10) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(11) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(12) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(13) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(14) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(15) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(16) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(17) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(18) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(19) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(20) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(21) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(22) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(23) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(24) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(25) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(26) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(27) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(28) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(29) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(30) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(31) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(32) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(33) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(34) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(35) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(36) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(37) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(38) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(39) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(40) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(41) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(42) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(43) tid(bd8) 8685C003 Exception thrown at 0x77163072 (KernelBase.dll) in HoloCV_MinimalTest.exe: WinRT originate error - 0x80040111 : 'Windows.UI.WindowManagement.DisplayRegion'.
onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(44) tid(bd8) 8685C003 'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\userenv.dll'.
onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(45) tid(bd8) 8685C003 onecoreuap\xbox\devices\api\winrt\pnpapiwrapper.cpp(385)\Windows.Gaming.Input.dll!7130F86B: (caller: 71312723) ReturnHr(46) tid(bd8) 8685C003 'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\profext.dll'.
onecoreuap\drivers\mobilepc\sensors\convergence\api\winrt\public\internal\viewpositiontrackerinternal.h(94)\Windows.Devices.Sensors.dll!58DE33D0: (caller: 58DE23EF) Exception(1) tid(13a8) 80040111 ClassFactory cannot supply requested class
Exception thrown at 0x77163072 in HoloCV_MinimalTest.exe: Microsoft C++ exception: wil::ResultException at memory location 0x00EFDDB0.
Exception thrown at 0x77163072 in HoloCV_MinimalTest.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.
onecoreuap\drivers\mobilepc\sensors\convergence\api\winrt\public\internal\simpleorientation.cpp(127)\Windows.Devices.Sensors.dll!58DE1AA7: (caller: 58DDB5FC) Exception(2) tid(13a8) 80070490 Element not found.
Exception thrown at 0x77163072 in HoloCV_MinimalTest.exe: Microsoft C++ exception: wil::ResultException at memory location 0x00EFDFF8.
Exception thrown at 0x77163072 in HoloCV_MinimalTest.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.
onecoreuap\drivers\mobilepc\sensors\convergence\api\winrt\public\internal\sensorserver.cpp(46)\Windows.Devices.Sensors.dll!58DD8561: (caller: 58DD591F) ReturnHr(1) tid(13a8) 80070490 Element not found.
onecoreuap\drivers\mobilepc\sensors\convergence\api\winrt\public\lib\simpleorientationsensor.cpp(160)\Windows.Devices.Sensors.dll!58E3B90D: (caller: 58E39E09) ReturnHr(2) tid(13a8) 80070490 Element not found.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\windows.applicationmodel.datatransfer.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\coml2.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\iertutil.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ie_shims.dll'.
'HoloCV_MinimalTest.exe' (Win32): Loaded 'C:\Windows\System32\ClipboardServer.dll'.
Exception thrown at 0x77163072 in HoloCV_MinimalTest.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x020FEE60.
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