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Building for UWP fails. Missing reference
Hey everybody,
so I'm trying to build for Hololens which needs the app as a UWP. Now I have several errors, and all of them are complaining about the System library. I have read that Unity is supposed to automatically switch to the WinRTLegacy.dll, but it doesn't seem to be doing that despite it existing. A screenshot of the error and a small part of the actual code are below.

 using System;
 using System.Collections;
 using System.Collections.Generic;
 using System.IO;
 using System.Net;
 using System.Net.Sockets;
 using System.Threading;
 using UnityEngine;
 
 public class TCPServer : MonoBehaviour
 {
     
     public static ManualResetEvent allDone = new ManualResetEvent(false);
     TcpListener server;
 ...
 }
 
              Answer by syalanurag1991 · Mar 24, 2018 at 11:15 AM
Hi @gogo199432
Were you able to solve this problem?
Your answer
 
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