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Building for UWP fails. Missing reference
Hey everybody,
so I'm trying to build for Hololens which needs the app as a UWP. Now I have several errors, and all of them are complaining about the System library. I have read that Unity is supposed to automatically switch to the WinRTLegacy.dll, but it doesn't seem to be doing that despite it existing. A screenshot of the error and a small part of the actual code are below.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using UnityEngine;
public class TCPServer : MonoBehaviour
{
public static ManualResetEvent allDone = new ManualResetEvent(false);
TcpListener server;
...
}
Answer by syalanurag1991 · Mar 24, 2018 at 11:15 AM
Hi @gogo199432
Were you able to solve this problem?
Your answer
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