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#if ENABLE_WINMD_SUPPORT does not pass.
I want to use the windows runtime API in the development of univeral windows platform.
I tried it with reference to the following site,
'#if ENABLE_WINMD_SUPPORT' does not pass.
If anyone knows the solution, please let me know.
What I tried
-Set the API Compatibility Level to .NET Standard 2.0 in Player Settings (Edit> Project Settings> Player)
-Change the target platform to universal windows platform
-Try the above with Unity 2021.1.15, 2020.3.14f1, 2018.4.36f1.
Referenced site
https://docs.unity3d.com/ja/2021.1/Manual/windowsstore-scripts.html
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