Using unity to collect information from a non-unity application
Hi all, I'm currently getting into unity Networking and I'm having some trouble trying to figure out how to get information from a non-unity application.
The goal is to visualize tracking data in unity from TRX tracking devices as a point cloud. I currently have an android(not unity) app that can get the data from the devices(xyz coords), and I want to be able to send that data to a central unity application. Is there any way to easily do this without building your own system from scratch?
I don't believe I could use a Unity android app for data collection since the API seems to only be accessible through Android devices, and all the tutorials are using android studio. So far I've also been working with the Unity low level network API and can successfully communicate between two unity devices, but I need a client to be non-unity in the end.
I'm likely a little out of my depth, can anyone point me in the right direction?