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Question by MartinLukasMikus · Dec 31, 2019 at 04:45 PM · networkingmultiplayerserverapiclient

API for multiplayer game with authoritative server?

Hello I'm about to start developing a multiplayer game that is going to handle ~100 players per server and I would like to have server and client as separate projects. My question is what is go to API ? Also I'm very cofused whether the UNet replacement is available already.

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Answer by lgarczyn · Jan 02, 2020 at 02:06 AM

Mirror is an open source replacement for UNET, and claims to be able to support 100+ players.

Photon is a licensed service that includes the API and the servers, and also claims this.

MLAPI is a lower level take on multiplayer apis, and can technically support anything provided you implement it.

There are a couple other alternative I know little about, and you should research it more.

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