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Question by
acy0401_unity · Nov 25, 2019 at 06:42 AM ·
collidermeshfill
How do you know when a random position is assigned to the world that position is in which collider?
I have a mesh collider. I want to fill this mesh collider with a sphere object.
How do you know when a random position is assigned to the world that position is in which collider? What I want to do is to replace a regular car model with a granular one.
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