Question by
MBorojevic · May 27, 2019 at 07:39 PM ·
renderinghdr
Problems with HDRP implementation
Hello! I'm trying to implement HDRP into my game but I have 2 problems with the build:
The lighting is much darker than in the editor
Decals don't work (RenderingCommandBuffer: invalid pass index 4 in DrawMeshIntanced)
Can someone help me fix these problems? Thanks in advance.
This is how it looks in the editor: And this is how it looks in the build:
goodlighting.png
(463.1 kB)
badlighting.png
(423.9 kB)
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