Question by 
               MBorojevic · May 27, 2019 at 07:39 PM · 
                renderinghdr  
              
 
              Problems with HDRP implementation
Hello! I'm trying to implement HDRP into my game but I have 2 problems with the build:
- The lighting is much darker than in the editor 
- Decals don't work (RenderingCommandBuffer: invalid pass index 4 in DrawMeshIntanced) 
Can someone help me fix these problems? Thanks in advance.
This is how it looks in the editor:  And this is how it looks in the build:
 And this is how it looks in the build: 
 
                 
                goodlighting.png 
                (463.1 kB) 
               
 
                
                 
                badlighting.png 
                (423.9 kB) 
               
 
              
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                