Question by 
               tuddor1234 · Oct 15, 2019 at 09:30 AM · 
                renderingskyboxhdr  
              
 
              How to change HDRI SKY dinamiclly?
So, I have a project where I want to be able to change between many skys, and it's made in HDRP so I can't use the normal SkyBox aproach. I found out how to change the default HDRI Sky, but if try to do it in code, I get a strange ERROR. 
Any ideas?
 
                 
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              Answer by Ava42 · Feb 04 at 02:31 PM
Declare:
 public VolumeProfile HDRP_profile;
 HDRISky HDRP_sky;
 public UnityEngine.Rendering.CubemapParameter CustomSkyBox;
on awake:
 HDRP_profile.TryGet<HDRISky>(out HDRP_sky);
when need:
 HDRP_sky.hdriSky.SetValue(CustomSkyBox);
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                