Question by 
               famestar1236 · Oct 02, 2020 at 08:40 AM · 
                mouseeuleranglesmouselookinput.getaxisuntiy3d  
              
 
              Can you help me understand this script
hey there I am having a hard time understanding this script. Can anyone please help me with this, by explain it in a clear way,
my questions about this scripts.
- why he gave MouseX = 1 or MouseY =2 in enum? 
- what is 'public RotationAxis Axes = RotationAxis.MouseX;' in this script? 
- what is '_RotationX' in the script? 
- why he gave if statement insted of writing it in;- 
float MouseX = Input.GetAxis("Mouse X"); float MouseY = Input.GetAxis("Mouse Y");
5.what does this line mean?
_RotationX -= input.GetAxis("Mouse Y") * sensVertical, 0); Also float _RotationY = transform.localEulerAngles.y; and the one below it.
Thank you soo much for answering my Questions. The script picture is give below [1]: /storage/temp/168499-screenshot-174.png
 
                 
                screenshot-174.png 
                (424.4 kB) 
               
 
              
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                