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Interaction with object after animation
Hello all ,
I added a barrel that needs to fall in a specific manner , I did that through an animation . However when animation finished ,player can interact with it (push the barrel).
The problem is that the barrel couldn't move and seemed stuck. After some tests , I understood that the barrel is stuck at it's position because of the animation (animator). So I tried by adding empty state on animator but still no luck (the barrel would go back to initial position) also tried to link last animation state to exit and still didn't work. (Image of animator and components on screenshot on link)
https://gyazo.com/0922b7bbb043f2cc48705634fd64316b
How can I solve this?
Regards
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