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Texture doesn't work with FBX file
Hi
I have imported some models from Blender (FBX file). But when I try to put a material on it, it is very unfocused. How can I solve this?
Answer by Hybris · Jan 18, 2012 at 07:30 PM
pack the blender file before exporting and before importing it with unity, you have to import the texture before that. You have to have a texture in the blender file of course. If it isnt assign automatic assign it with hand.
Did you remember to make UV a map for it? Without a UV map it will not know which way the colours of the texture should be added to which part of the model
hey scott i just wanted to say that, lol. And you are right about the UV map
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