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Solid coloured texture after SketchUp Export
I have created a simple model in SketchUp and exportet it (Collada .dae format). Importet to Unity everything went fine and looks as it should (after some experimenting with the material shaders) except for 2 textures (see images)
SketchUp (intended) big- Unity small
I checked the material that got imported that Unity uses and their texture is just fine
I tried messing with the tile size of the material but that only changed the colour. (as if only a pixel of the texture is on the material or something like that)
Now i don't know any further.
Answer by Krahazik · Aug 29, 2017 at 12:13 AM
I am having the same problem. Only in my case I imported the SketchUp (2015) model directly. same thing, material looks correct in Uniy. Even applied the material to a generic cube for testing. It looks correct on the cube, but the texture is not displaying on the Sketchup imported model. Just a solid color.