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One texture for all child gameobjects
HI guys. I've script which generates 2d array of quads as my map and those quads are falling down with time. I want to make One big texture for all of those quads rather that for one texture for single quad. Is it possible to get something like this ? I want one soft texture rather than 1000 of square textures.
https://imgur.com/KZNhFK8 (i dont want this )
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I don't understand, if all you want is one image tile repeated (like in the link attached), why don't you put 1 big quad and set its texture 'tiling' to 1000 by 1000.
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