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Question by Sparklapse · Dec 06, 2016 at 06:57 AM · unity 5texturematerialbugtextures

How to Get Procedural Materials to work on Unity Tree Creator

Hey Recently I've been messing about with procedural materials and the unity tree creator and came across an annoying discovery. I am able to apply a normal material to a branch and the material will immediately appear on the mesh.

alt text

But when I try to add a procedural material to the branch nothing appears and the materials stays the default.

alt text

Is there any way to get the procedural material to work on the tree?

Thanks!

screen-shot-2016-12-06-at-30229-pm.png (203.4 kB)
screen-shot-2016-12-06-at-30253-pm.png (206.2 kB)
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avatar image getyour411 · Dec 07, 2016 at 04:13 AM 0
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Does your material use the Nature/Soft Occlusion Bark or Tree Creator optimized shader?

avatar image Sparklapse · Dec 07, 2016 at 04:40 AM 0
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@getyour411 I'm using the Nature bark shader. Often I will drop it in as a standard shader but then gives me a warning to convert it.

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