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Why when importing blender file .blend to unity3d it's not importing all the models/objects ?
In the screenshot you can see that in the unity3d when i click on the parent object i see all the models/objects but most of them in orange and only some of them in red.
If i will not select the the parent object all the orange will not be show at all(second screenshot) only the red. And i checked the inspector of the red ones and the orange ones and both have same scale same material but for some reason after importing it from blender i can see as objects in unity3d most of the models.
I have blender version 2.78 and i did in blender File > Save As and saved it as blender file. Then in unity in my project directory i coped the blender file to the Assets directory then dragged the blender file to the Hierarchy.
And
somered.jpg
(377.9 kB)
orangenotselected.jpg
(386.8 kB)
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