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Problem with Japanese folder name.
Hi.
I'm using Unity 3.3 and trying to play *.wav file using streaming. ("Load Type" = "Stream from disc")
When building Unity project into Windows executable format, *.wav files are not played. And I found that putting the executable file in the folder whose path includes Japanese causes this problem.
Of course my Unity project itself doesn't have any file or directory whose name includes Japanese. But naturally I can't force the install path to application users, so some users may face this problem.
Does anyone have any idea or information about this problem?
Thanks.
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