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Unity Livestreaming
I was wondering if its possible to livestream from within Unity while my game is running after build. Basically , i would like to stream my game on all mobile platforms while it is being played on Windows Desktop. I have tried Opensource s/w i.e OpenBroadCaster s/w for streaming but i would like to know if this can be done without use of an external s/w. Any Help appreciated.
Answer by thelghome · Jul 02, 2019 at 01:55 PM
FM Exhibition Tool Pack | Forum
Provides demos of in-game view/live video, audio streaming solution. All codes are written in C# and you can freely customise for your own project.
Supported Platforms: iOS/Android/Mac/PC
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