- Home /
Question by
n0ob · Jun 21, 2010 at 07:30 PM ·
multiplayerwwwdatabasestreaming
unity and databases
I have some question about making a multiplayer game in unity(free version)
- can I use www class with standalone game and not the web player?
- If I use the web player can I load only part of the game, instead of all the 3d assets which will make it a big download?
thanks
Comment
Answer by Tetrad · Jun 21, 2010 at 07:45 PM
1) Yes
2) Not really. For that you really should be using asset bundles, which I think are a pro only feature. You can maybe work around it by using web player streaming but it probably won't work well for mulitplayer games since you have a nondeterministic level order.
Your answer
Follow this Question
Related Questions
WWW Database (SQL?) Speed. 1 Answer
How to avoid lag when using WWW class to download sound 3 Answers
Unity download audio 1 Answer
How to develop a Multiplayer game? 1 Answer
How to avoid MySQL Hiccups? 0 Answers