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Question by mtsi_tims · Dec 21, 2016 at 06:47 PM · javascriptwebgl

How does the SendMessage function in WebGL JavaScript work?

The manual says I can call methods in Unity from JavaScript in my browser using SendMessage:

SendMessage ('MyGameObject', 'MyFunction', 'foobar');

However, I'm really confused about how to use this function; there are no details in the manual. In Unity, methods are part of scripts attached as components to Game Objects. A Game Object doesn't have functions, so how do I define the component that has the script with the method I want to call?

Also, for the last field, is it always passed as a string, or could I pass numbers or booleans too?

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