Question by
ivandragon2930 · May 05, 2020 at 02:46 AM ·
javascriptwebplayerwebgl
Uncaught RuntimeError: Memory access out of bounds,Uncaught RuntimeError: Memory access out of bounds.
When I press the "Build and run" option in Unity, my build runs perfectly, with the local host. But when I try to upload it to 000webhost.com to test it online, it shows the loading screen, but when its just about to finish it stops and shows this message: An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: Uncaught RuntimeError: memory access out of bounds
This is the link of the game: https://webgametest2.000webhostapp.com/
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pity no reply to this post,Pity there is no reply to this question