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Unity 5 Car Audio script issues
Hi, as the title suggests, the audio being created by the script is distorting, first the max roll off isn't working and secondly the audio sounds too loud and high pitched for the car. Thirdly, the audio for the player car will just stop at a certain pitch, but I don't know what reason there is for it. It's just annoying because this small issue is throwing away our time to work on it. Another issue is that the audio gets to the highest pitch in a second regardless of the speed, which shouldn't happen.
Is this only happening in Unity 5 and not in Unity 4? Wondering if this solution may help you out: http://answers.unity3d.com/questions/588908/how-to-fix-audio-distortion-when-i-play-an-audioso.html or http://answers.unity3d.com/questions/195279/sound-distortion-problem.html