Canvas overlap when loading additive scene
Hi,
I have a scene where the player is in lobby. I have another scene which i load it as Additive which has a canvas. Now, in my lobby scene i have a script which instantiates a canvas when there is a notification received. Upon receiving the notification i show a canvas gameobject in the lobby scene. But, since the another scene i also loaded as additive my canvas game object is going behind the canvas of additive scene.
I have tried setting the x, z positions but still the same behaviour.
Please find attached snapshot.
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