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Question by Nirvan · Nov 10, 2016 at 05:36 PM · sceneocclusion cullingadditive

loading new scene not additive with few objects remembered? (need occlusion culling)

Hi, I making a game where I loading new levels additive but I replace whole previous scene, I loading additively because I need few objects to be moved to new loaded scene, after it previous scene is unloaded.

I need occlusion culling in my levels but loadScene additive can't load baked occlusion culling data :(

Is there way to Load new scene without additive option and then paste to this new scene transform from with few objects in it with unchanged data?

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