Unity Meta Files and Version Control.
I am currently using BitBucket and Source tree with my project, here is my git ignore.
My issue is that when I switch PC and pull as soon as i open the project, without doing anything it gives me about 1000 meta files to commit and a project settings file and a c sharp assembly file, surely this cant be right. Thoughts?
I do have force text enabled and i do have meta files visible.
Thanks Everyone.
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