Question by
hauptstadtcoder · Oct 08, 2017 at 09:44 AM ·
animationkeyframe
Bind animator parameters to keyframe values
I'd like to create an animation that moves a cube to a random position on the X-axis. I'm looking at the animator and see it allows custom Parameters like 'float: X'.
Is there a way to bind X to the transform.position.x KeyFrame value so I can set the value in a C# script and start the animation?
Or is there a better way to achieve what I want?
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