Question by
greatness · Jul 16, 2016 at 04:08 AM ·
materialstexturesshader programmingmultiple texturesapplying
Do you have to write a shader in order to apply multiple textures on one gameobject or is there another way
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I had done some research and found that in other answers, their question seemed similar to $$anonymous$$e but they were different as they wanted to store all the textures and apply them one by one. In my case, I want to apply all the textures.