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Kinect Facial Tracking ?
I have been working with the Kinect wrapper package for Unity and created something similar to the Johnny Lee head tracking project. The Kinect wrapper tracks the users head but is there a way to track the users face to get a more precise rotation ?
Its available in the Kinect SDK but is it possible to import the data into Unity?
http://wiki.etc.cmu.edu/unity3d/index.php/Microsoft_Kinect_-_Microsoft_SDK
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