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Question by
THEAK472009 · May 05, 2014 at 10:08 AM ·
loadingescape
How to manage instantiation of objects for game like Can You Escape?
Hello, I am developing a game similar to Can You Escape for the App Stores.
https://play.google.com/store/apps/details?id=air.com.mobigrow.canyouescape
https://itunes.apple.com/us/app/can-you-escape/id658293394?mt=8
Now, I am planning to use rendered imagesof 3D models for the game. But a game like this demands a lot of art assets, so how should I manage these sprites? Do I use a Pool Manager and load all the assets at pre-load time or is it fine to instantiate these sprites at run-time? Or do I just use a 3D environment to remove this issue?
Thank You.
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