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Question by TheHopelessNoob · May 06, 2012 at 07:49 PM · collisions

Attaching Collider To Player

I'm starting Unity and playing around with the different objects. I'm using the default first-person model for the moment, and I'm running into a problem. When I use a plane object as the floor, it works fine, but when I use a cube flattened for the floor, my character falls through. I think I need to attach a collision to the player, but I can't figure out how.

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Answer by kolban · May 06, 2012 at 07:57 PM

Go and review all the excellent tutorials on Unity and physics found here:

http://www.3dbuzz.com/vbforum/sv_videonav.php?fid=504655656a7ab401656d5c2bed758fa1

These will answer all your physics related questions and more. If you are serious in learning Unity, you will need all the information presented here.

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