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Question by Keavon · Nov 06, 2010 at 04:47 PM · triggerobjectdestroyhitremove

How to have it so if I push an object into a cirten object, the pushed object but not me will be destoryed?

Hello. I basically want to have an object that you push some other object into it, the object that was pushed into it will be removed form the game. I am a real noob to scripting, and it never seems to work out for me!!!!! I would really appreciate it if someone would give me a script that did that. P.S. My characters can't be destroyed too, only the dummy objects. Thanks! :P

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Answer by Jesus_Freak · Nov 18, 2010 at 09:23 PM

ok... not very clear, but i'll try to answer. it sounds like you have Player, BoxA and BoxB.

it sounds like you want when BoxA is pushed into and touches / collides with BoxB, BoxA gets destroyed, right?

here's a script for that, just attach it to BoxB. :

function OnTriggerEnter (hit : Collider)
{
 if(hit.gameObject.tag == "BoxA")
 {
  Destroy(hit.gameObject);
 }
}
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