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Question by
RagingPjotr · Mar 29, 2017 at 02:49 PM ·
meshprefabsmeshfilter
Prefabs lose meshes (meshFilter: none)
Hi, I have a number of gameObjects in my scene that contain multiple meshes. I've been prefabbing those gameObjects without a problem, but now, suddenly, all meshFilters within the prefabs don't have a mesh anymore. The objects in the scene remain fine. Does anyone have an idea how to solve this or what the cause could be?
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