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Question by
monogon · Mar 06, 2017 at 12:33 AM ·
normalsblender-exportingdistortionshadingtangents
Tangent / normal problems Blender export
Hello!
I get strange shading problems when exporting a model from Blender.
The texture on the model seems to be distorted relative to the camera movement. This distortion increases with an increased heightmap intensity.
I made a short video visualizing the problem: https://youtu.be/ohbTOIKfUJg
What could be the problem?
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