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Using substances on terrain
Our studio recently purchased Allegorithmic Substance Designer 2, and we are very pleased. However, I would really like to use a substance as a terrain texture (splat). At a tech demo recently put on at GDC Online, I recall them using substances on the terrain to accumulate snow over time (at least I think they were using the Unity terrain engine).
Does anybody have any suggestions as to how we might go about creating and using a substance as a terrain texture in Unity?
Answer by Jerc · Nov 02, 2011 at 02:53 PM
We just released a free tool that does just that : http://forum.unity3d.com/threads/109750-Substance-Terrain-Tool?highlight=substance
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