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Question by Bongmo · Apr 20, 2021 at 04:41 PM · autorotationscreen.orientation

Screen.orientation problem with Unity 2020.3.4 - BUG?

This following code worked with Unity 2018 and Unity 2019.

 public void ButtonScreenOrientationPortrait()
 {
     Screen.orientation = ScreenOrientation.Portrait;

     Screen.autorotateToPortrait = true;
     Screen.autorotateToPortraitUpsideDown = true;
     Screen.autorotateToLandscapeLeft = false;
     Screen.autorotateToLandscapeRight = false;

     Screen.orientation = ScreenOrientation.AutoRotation;
 }


 public void ButtonScreenOrientationLandscape()
 {
     Screen.orientation = ScreenOrientation.LandscapeLeft;

     Screen.autorotateToPortrait = false;
     Screen.autorotateToPortraitUpsideDown = false;
     Screen.autorotateToLandscapeLeft = true;
     Screen.autorotateToLandscapeRight = true;

     Screen.orientation = ScreenOrientation.AutoRotation;
 }

I've downloaded the latest recommend Unity version 2020.3.4.

Now, it does not work on my Android smartphone anymore.

Why? Something changed in Unity? Can somebody confirm?

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avatar image Tomashu · Jun 17, 2021 at 11:26 AM 0
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We're experiencing severe problems trying to do this in 2020.3.2f1 too. (I e force the screen to landscape or portrait and then allow the user to flip it upside down.) We had a working solution in 2019.4.9f1, before upgrading.

avatar image Mayis · Jun 26, 2021 at 12:10 PM 0
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Hello,

We're experiencing exactly the same issue after upgrading the project from Unity 2019 to Unity 2020. Were you able to find any solution? Can you please share the solution with us?

avatar image sp-LeventeLajtai · Dec 02, 2021 at 03:21 PM 0
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Hi! I can confirm, same issue since "upgrading" to 2020, setting Screen.orientation = ScreenOrientation.AutoRotation does not force the actual orientation on Android devices. I do notice that after moving the device, it gets updated and does not change again. I'm planning on reporting it as a bug.

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