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Question by CPU_01 · Sep 25, 2018 at 01:33 PM · shadermaterialshadersmodelsmaterial color

All my models are white

So I just opened up a project and all my models are pure white in the editor scene and game views. Even just creating a new primitive cube turns pure white. Everything has a material on it, I've even tried adding new materials to no effect.

The only models that aren't white are ones that have a legacy shader.

I'm using Unity 2018.2.5f1 (I can't upgrade because I need to match the version on my school computers).

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Answer by CPU_01 · Sep 28, 2018 at 11:53 AM

So when I first start the scene, everything flashes the correct color and then turns white. If I start a new scene on my computer everything is white, but if I load an old scene created on a different computer (with the same assets) everything is correctly colored. Someone please help.

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avatar image JOKER_LD · Aug 05, 2019 at 06:36 AM 0
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I have the same issue on 2018.1.0f, trying to figure out now.

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Answer by JOKER_LD · Aug 05, 2019 at 07:35 AM

Check whether you have an object with Reflection Probe component. If you have, then this answer may help.
https://answers.unity.com/questions/1503463/models-turned-bright-white-after-baking.html
And I simply disable this component.

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