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Question by edouble · Jul 17, 2011 at 03:46 AM · flagged-for-close

FPS network not working HELP

Ok so i made a multiplayer server in unity my friend can connect fine but when he joins i control him and myself is there anyone out there that can help i have been trying to fix this problem for a long time.

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avatar image Bunny83 · Jul 17, 2011 at 04:01 AM 0
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Answer by tyler.douglas · Jan 17, 2012 at 01:15 AM

have the same problam did u get it fixed?

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Answer by George3064 · Aug 25, 2012 at 07:26 PM

Attach this script to the player object:

 function Update () {
         if (!networkView.isMine) {
               GetComponent (FPSWalker).enabled = false;
               this.enabled = false;
         }
 }


PS I have a tutorial series going at www.youtube.com/user/AveryDevelopers that does an FPS networked tutorial. It might help you out a bit and it explains why this works.

-George

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