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Question by tas41 · Jul 09, 2018 at 01:35 AM · uiresolutionraycastingmousepositionfullscreen

All UI elements break when setting resolution through script. [please help]

I have tried multiple graphics apis, reproducing over and over and still getting the same results. But whenever I change resolution in script while ExclusiveFullscreen is activated, all UI elements' hitboxes scale and move somewhere else while the graphics look just fine.

alt text left: before changing resolution[1920x1080] right after changing resolution [1600x900] so what it looks like is the ui raycasting space has not steched with the window... but its inconsistent, sometimes that space goes wherever, sometimes off screen at a whim.


I would just use fullscreen window, but it makes my computer run the same empty scene at 30fps instead of 400fps and even lower on a scene full of objects. I have scoured the internet and have found no one with my specific problem.


Theres no way I can be the only one with this problem.

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