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Question by no00ob · May 24, 2018 at 08:33 PM · uiscreenbooleannot workingfullscreen

Why my Screen.fullScreen isn't working?

I have made a settings system that Brackey made a while ago, but my fullscreen toggle just doesn't work, it places it into full screen only if I launch it in window mode other wise it will just ignore it if I tick the check box off that should change it. (And if that was unclear this code is run when ever I change a UI check box, the check box UI element is by default set to false)

 public class Options : MonoBehaviour {
 
     public void SetFullscreen (bool isFullscreen)
     {
         Screen.fullScreen = isFullscreen;
     }
 }
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Answer by MauricioPartnoy · May 30, 2018 at 12:26 PM

I watched the same tutorial. As it didn't work for me either I tried using Screen.fullScreenMode with good results, like so:

 public void ToggleFullscreen(bool fullscreen)
     {
         Screen.fullScreen = fullscreen;
         if (Screen.fullScreen)
         {
             Screen.fullScreenMode = FullScreenMode.ExclusiveFullScreen;
         }
         else
         {
             Screen.fullScreenMode = FullScreenMode.Windowed;
         }
     }

You should set your toggle's start value too, for it to be consistent with the one in the build's launcher. I hope this helped! :)

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