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Question by
shivanraptor · Aug 23, 2020 at 02:30 PM ·
tilemapisometricordering
Isometric Tilemap is blocking UI elements
I'm using Unity 2019.4.6f1, and I'm working on Isometric Tilemaps.
The hierarchy is like this:
The VillageScreen
is a Canvas, img-bg
is an UI Image, the two Panel
are UI Panels, and the Grid
and Tilemap
are the isometric tilemaps. The problem is, the Tilemap is blocking all other UI elements, and it seems to be always on top, no matter how do I set the Z value.
The Grid setting is:
My question is: How do I put the UI elements ABOVE the Tilemap?
p.s. the buttons are clickable, it just cannot be displayed properly.
screen-shot-2020-08-23-at-101523-pm.png
(14.3 kB)
screen-shot-2020-08-23-at-101542-pm.png
(32.2 kB)
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