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Isometric Tilemap - How do I set Walls?
Hi, I'm learning about Isometric Tilemapping and i'm interested to put some walls like this:
I know its that's not Isometric but I want to do something like those walls with this method; To do it I am using Isometric Z as Y and modifying the Z value in the Tile Palette but they are stacking like this: As far as I know its in Project Settings - Graphics changing Z value will fix it, but If I do so happens things like this: and Its ok, if I set Z = -100 seems to be correctly. but the big deal arrives when i'm constructing the Scenario I found with that:
Any Ideas or Video to can follow up? Thanks for reading this.
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