- Home /
 
               Question by 
               bamial_grehk · Feb 19, 2018 at 04:11 PM · 
                2dassetstilemaptileautomation  
              
 
              Generating tilemap palettes
I've looked high and low but I cannot find any documentation or reference that explains how tilemap palettes can be handled in code. What I would like to do is to take my assets that are organized in a standard way, and generate the tilemap palettes from them automatically, the same way I can create sprite sheets, animations etc.
It does seem that the palette is nothing more than a tilemap itself but has an extra settings script attached to it, but I cannot find anyway to create one from scratch.
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                