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Question by ImTheOne · Jun 14, 2021 at 05:47 AM · tilemapgridgrid based gameshifted

How to Shift cells of a grid (regarding TileMap)

I am trying to make a game and the game i need to be able to place various objects in a grid.

Since my team decided to use Unity 2D TileMap i tried to do this with the built in Grid component but it doesnt really seem to work the way i need.

So this is how grid looks like . alt text

But what i need is the following grid .

alt text

As you can see there cells are shifted to the Y axis half way.

What i have tried with the built in grid.

  • Copy the original tilemap and move the position to make it 'shifted' . (comes with a problem since there are two tilemaps)

  • Copy the grid and move the position . (grid looks shifted but the object placed on the tilemap looks the same)

And i searched for possibility to customize Unity built in grid but it doesnt look possible so Anybody has any idea?? Thanks .

shifted.png (10.1 kB)
basicgrid.png (23.5 kB)
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